앱 대리자의 application(_:didFinishLaunchingWithOptions:) 메서드에서 FirebaseApp 공유 인스턴스를 구성합니다.
SwiftUI
// Use Firebase library to configure APIsFirebaseApp.configure()
Swift
// Use Firebase library to configure APIsFirebaseApp.configure()
Objective-C
// Use Firebase library to configure APIs[FIRAppconfigure];
SwiftUI를 사용하는 경우 앱 대리자를 만들고 UIApplicationDelegateAdaptor 또는 NSApplicationDelegateAdaptor를 통해 App 구조체에 연결해야 합니다. 앱 대리자 재구성도 중지해야 합니다. 자세한 내용은 SwiftUI 안내를 참조하세요.
SwiftUI
@mainstructYourApp:App{// register app delegate for Firebase setup@UIApplicationDelegateAdaptor(AppDelegate.self)vardelegatevarbody:someScene{WindowGroup{NavigationView{ContentView()}}}}
앱을 다시 컴파일합니다.
2단계: 초기 데이터 표시를 위한 성능 이벤트 생성
앱에 SDK를 성공적으로 추가하면 Firebase에서 이벤트 처리를 시작합니다. 로컬에서 개발 중인 경우에는 앱과 상호작용하여 초기 데이터 수집 및 처리를 위한 이벤트를 생성합니다.
시뮬레이터 또는 테스트 기기를 사용하여 계속해서 앱을 개발합니다.
앱을 백그라운드와 포그라운드 간에 여러 번 전환하고, 화면을 탐색하여 앱과 상호작용하거나, 네트워크 요청을 트리거하여 이벤트를 생성합니다.
Firebase Console의 성능 대시보드로 이동합니다. 몇 분 이내에 초기 데이터가 표시됩니다.
앱의 특정 코드에 연결된 성능 데이터를 모니터링하려면 커스텀 코드 trace를 계측하면 됩니다.
커스텀 코드 trace를 사용하면 이미지 모음을 로드하거나 데이터베이스를 쿼리하는 등 앱이 특정 작업 또는 일련의 작업을 완료하는 데 걸리는 시간을 파악할 수 있습니다. 커스텀 코드 trace의 기본 측정항목은 기간이지만 캐시 적중 및 메모리 경고와 같은 커스텀 측정항목도 추가할 수 있습니다.
Performance Monitoring SDK에서 제공하는 API를 사용하여 코드에 커스텀 코드 trace의 시작과 끝을 정의하고 원하는 커스텀 측정항목을 추가합니다.
[null,null,["최종 업데이트: 2025-08-27(UTC)"],[],[],null,["\u003cbr /\u003e\n\nBefore you begin\n\nIf you haven't already,\n[add Firebase to your Apple project](/docs/ios/setup).\n| **Note:** Firebase supports both CocoaPods and Swift Package Manager. If you choose to install Firebase using [Swift Package Manager](/docs/ios/swift-package-manager), you can skip CocoaPods-related steps, like modifying Podfiles and running the `pod` command.\n\n**Step 1** : Add Performance Monitoring to your app\n\nAfter you've added the Performance Monitoring SDK, Firebase automatically starts collecting\ndata for your app's [screen rendering](/docs/perf-mon/screen-traces), data\nrelated to your app's lifecycle (like\n[app start time](/docs/perf-mon/app-start-foreground-background-traces)), and\ndata for [HTTP/S network requests](/docs/perf-mon/network-traces?platform=ios).\n\nUse Swift Package Manager to install and manage Firebase dependencies.\n| Visit [our installation guide](/docs/ios/installation-methods) to learn about the different ways you can add Firebase SDKs to your Apple project, including importing frameworks directly and using CocoaPods.\n\n1. In Xcode, with your app project open, navigate to **File \\\u003e Add Packages**.\n2. When prompted, add the Firebase Apple platforms SDK repository: \n\n```text\n https://github.com/firebase/firebase-ios-sdk.git\n```\n| **Note:** New projects should use the default (latest) SDK version, but you can choose an older version if needed.\n3. Choose the Performance Monitoring library.\n4. Add the `-ObjC` flag to the *Other Linker Flags* section of your target's build settings.\n5. When finished, Xcode will automatically begin resolving and downloading your dependencies in the background.\n\nNext, configure the Firebase module:\n\n1. Import the `FirebaseCore` module in your `UIApplicationDelegate`, as well as any other [Firebase modules](/docs/ios/setup#available-pods) your app delegate uses. For example, to use Cloud Firestore and Authentication: \n\n SwiftUI \n\n ```swift\n import SwiftUI\n import FirebaseCore\n import FirebaseFirestore\n import FirebaseAuth\n // ...\n \n ```\n\n Swift \n\n ```swift\n import FirebaseCore\n import FirebaseFirestore\n import FirebaseAuth\n // ...\n \n ```\n\n Objective-C \n\n ```objective-c\n @import FirebaseCore;\n @import FirebaseFirestore;\n @import FirebaseAuth;\n // ...\n \n ```\n2. Configure a [`FirebaseApp`](/docs/reference/swift/firebasecore/api/reference/Classes/FirebaseApp) shared instance in your app delegate's `application(_:didFinishLaunchingWithOptions:)` method: \n\n SwiftUI \n\n ```swift\n // Use Firebase library to configure APIs\n FirebaseApp.configure()\n ```\n\n Swift \n\n ```swift\n // Use Firebase library to configure APIs\n FirebaseApp.configure()\n ```\n\n Objective-C \n\n ```objective-c\n // Use Firebase library to configure APIs\n [FIRApp configure];\n ```\n3. If you're using SwiftUI, you must create an application delegate and attach it to your `App` struct via `UIApplicationDelegateAdaptor` or `NSApplicationDelegateAdaptor`. You must also disable app delegate swizzling. For more information, see the [SwiftUI instructions](/docs/ios/learn-more#swiftui). \n\n SwiftUI \n\n ```swift\n @main\n struct YourApp: App {\n // register app delegate for Firebase setup\n @UIApplicationDelegateAdaptor(AppDelegate.self) var delegate\n\n var body: some Scene {\n WindowGroup {\n NavigationView {\n ContentView()\n }\n }\n }\n }\n \n ```\n4. Recompile your app.\n\n| **Note:** When you add Performance Monitoring to your app, the Remote Config SDK is included as a dependency. If you already use Remote Config, you won't see any difference. However, if you're new to Remote Config, explore the [Remote Config documentation](/docs/remote-config/ios) to learn more about the various features you'll be able to access in your app.\n\n**Step 2**: Generate performance events for initial data display\n\nFirebase starts processing the events when you successfully add the SDK to your\napp. If you're still developing locally, interact with your app to generate\nevents for initial data collection and processing.\n| **Note:** The Performance Monitoring SDK batches events locally then sends them to Firebase periodically (every 30 seconds) or when the app comes back to foreground. So, there's a delay between an app interaction and when Firebase receives the event information from your app.\n\n1. Continue to develop your app using a simulator or test device.\n\n2. Generate events by switching your app between background and foreground\n several times, interacting with your app by navigating across screens,\n and/or triggering network requests.\n\n3. Go to the [*Performance* dashboard](//console.firebase.google.com/project/_/performance)\n of the Firebase console. You should see your initial data display within\n a few minutes.\n\n If you don't see a display of your initial data, review the [troubleshooting\n tips](/docs/perf-mon/troubleshooting?platform=ios#sdk-detected-no-data).\n\n**Step 3** : *(Optional)* View log messages for performance events\n\n1. Enable debug logging, as follows:\n\n 1. In Xcode (minimum v16.2), select **Product** \\\u003e **Scheme** \\\u003e **Edit scheme**.\n 2. Select **Run** from the left menu, then select the **Arguments** tab.\n 3. In the *Arguments Passed on Launch* section, add `-FIRDebugEnabled`.\n2. Check your log messages for any error messages.\n\n3. Performance Monitoring tags its log messages with `Firebase/Performance` so that you\n can filter your log messages.\n\n4. Check for the following types of logs which indicate that Performance Monitoring is\n logging performance events:\n\n - `Logging trace metric: `\u003cvar translate=\"no\"\u003eTRACE_NAME\u003c/var\u003e`, `\u003cvar translate=\"no\"\u003eFIREBASE_PERFORMANCE_CONSOLE_URL\u003c/var\u003e\n - `Logging network request trace: `\u003cvar translate=\"no\"\u003eURL\u003c/var\u003e\n5. Click on the URL to view your data in the Firebase console. It may take a few\n moments for the data to update in the dashboard.\n\nIf your app isn't logging performance events, review the [troubleshooting\ntips](/docs/perf-mon/troubleshooting?platform=ios#app-not-logging-events).\n\n**Step 4** : *(Optional)* Add custom monitoring for specific code\n\nTo monitor performance data associated with specific code in your app, you can\ninstrument [**custom code traces**](/docs/perf-mon/custom-code-traces).\n\nWith a custom code trace, you can measure how long it takes your app to complete\na specific task or set of tasks, such as loading a set of images or querying\nyour database. The default metric for a custom code trace is its duration, but\nyou can also add custom metrics, such as cache hits and memory warnings.\n\nIn your code, you define the beginning and the end of a custom code trace (and\nadd any desired custom metrics) using the API provided by the Performance Monitoring SDK.\n\n\nVisit [Add monitoring for specific code](/docs/perf-mon/custom-code-traces)\nto learn more about these features and how to add them to your app.\n\n**Step 5**: Deploy your app then review results\n\nAfter you've validated Performance Monitoring using the Xcode simulator and one or more\ntest devices, you can deploy the updated version of your app to your users.\n\nYou can monitor performance data in the\n[*Performance* dashboard](//console.firebase.google.com/project/_/performance)\nof the Firebase console.\n\nKnown issues\n\n- Performance Monitoring has known compatibility issues with GTMSQLite. We recommend not using Performance Monitoring with apps that use GTMSQLite.\n- Method swizzling after calling `FirebaseApp.configure()` might interfere with the Performance Monitoring SDK.\n- Known issues with the iOS 8.0-8.2 Simulator prevent Performance Monitoring from capturing performance events. These issues are fixed in the iOS 8.3 Simulator and later versions.\n- Connections established using NSURLSession's `backgroundSessionConfiguration` will exhibit longer than expected connection times. These connections are executed out-of-process and the timings reflect in-process callback events.\n\nNext steps\n\n- Review and run the\n [Performance Monitoring iOS code sample on GitHub](//github.com/firebase/quickstart-ios/tree/master/performance).\n\n- Learn more about data automatically collected by Performance Monitoring:\n\n - Data related to your app's lifecycle, like [app start time](/docs/perf-mon/app-start-foreground-background-traces?platform=ios)\n - Data for [screen rendering](/docs/perf-mon/screen-traces?platform=ios) in your app\n - Data for [HTTP/S network requests](/docs/perf-mon/network-traces?platform=ios) issued by your app\n- [View, track, and filter](/docs/perf-mon/console?platform=ios) your\n performance data in the Firebase console.\n\n- Add monitoring for specific tasks or workflows in your app by\n [instrumenting custom code traces](/docs/perf-mon/custom-code-traces?platform=ios).\n\n- [Use attributes to filter performance data](/docs/perf-mon/attributes?platform=ios)."]]